SourGumdrop Game Source: Games

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Introduction

Available games - currently Sudoku, Kakuro, Sokoban, Minesweeper, Hangman, Boggle and SCRABBLE.

A Sudoku Program SourGumdrop

SourGumdrop icon SourGumdrop is a Sudoku playing program that can help players learn techniques for solving puzzles. A typical screendump is shown below.

SourGumdrop: version 2.00 example
Figure 1. A screen dump from SourGumdrop showing a Naked triples hint. The pattern of candidates shaded in green allows the removal of the candidates coloured in red.

A Minesweeper Program Minestein

Minestein icon Minestein is a Minesweeper program that produces puzzles which can be solved entirely by logic and which have a user defined minimum difficulty rating. It also has a two stage hint system to help beginners. A typical screendump is shown below.

Minestein example
Figure 2. A screen dump from Minestein showing a partially completed game.

A Boggle Program Boggle_SG

Boggle_SG icon Boggle_SG is a Boggle game which can show the number of words starting from each letter in the grid by use of colour shading. A typical screendump is shown below.

Boggle_SG example
Figure 6. A screendump from Boggle_SG showing a completed game in which the player failed to find all the hidden words. Twelve were missed and ten found so the success rate is 10/(10+12) which is expressed as 45.5%. Of the missed words the residual shading shows that most start from the "S" of cell number 6.

A SCRABBLE Program SQUABBLE

SQUABBLE icon SQUABBLE is a SCRABBLE game in which you play against the computer. A typical screendump is shown below.

SQUABBLE example
Figure 7. A screen dump from SQUABBLE showing a nearly completed game. At the top of the window is a File menu, containing a few configuration options, plus a Toolbar of four buttons. These buttons start a new game, request tile swaps, give a hint or restart the program's clock. At the top of the board are the program's tiles, running score, turn score and clock; the player's are at the bottom. The player also has an Entrybox in which to type the words she wants to add to the board or letters to discard. Words are placed on the board by left or right clicking on the square or tile at the beginning of the word.

A Kakuro Program SourGumdropK

SourGumdropK icon SourGumdropK is a Kakuro/Cross sum program with a wide range of hint methods and pop-ups to show the combination lists for all sums. A typical screen dump is shown below.

SourGumdropK: example screendump
Figure 3. A screen dump from SourGumdropK showing a hint for method "UC" and a pop-up listing the possible combinations for the sum 12 in 4 cells. The hint has identified that the candidates shaded red can be removed.

A Sokoban Program Sourkoban

Sourkoban icon Sourkoban is a Sokoban playing program that can show animations of the solutions for all of its built-in maps and which remembers your solution for all puzzles. It also contains a graphical map editor/creator. A typical screen dump is shown below.

Sourkoban: a typical view of the program
Figure 4. A typical view of the program. The man, represented by a Maltese cross, must push the marbles into the green circles. The Toolbar at the top controls movement between map sets, map levels, undo, redo, restart, replay, show solution. The File menu gives access to alternative ways of selecting maps, of reading and saving maps and solutions and setting various modes of operation. The status bar at the bottom provides simple statistics on the users progress.

A Hangman Program Hangman_SG

Hangman_SG icon Hangman_SG is a Hangman program with 55,000 words and 170 difficulty levels. A typical screen dump is shown below.

Hangman_SG: example screendump
Figure 5. A screen dump from Hangman_SG showing a game in progress.

Last updated: 2012-10-28    Sitemap